Angry Review – Xcom 2

So your first question probably is it as good as X come one or better and is it worth buying and the answer is yes go out and buy it right now. I freaking love Farming Simulator 2017 game and I wanted to do well and honestly I was a bit worried at the direction it took so for some reason we lost the war.

Even though I fought hard as hell to defeat those alien is the first time check, I’ll come on Prometheus and that’s not cool. It’s like that damn council just decided to give up because I couldn’t protect.
One country like freaking Zimbabwe but if you don’t understand there will be nothing left we’ve heard enough Commander Joe, don’t dad that doesn’t make any sense.

Who will protect you we’re taking away your toys button and we’re letting the aliens have their way with us but in the bus the council unbelievable. They had their way with us in the butt and continue to have their way with us humanity has been subjugated and pacified and the resistance is now a very small set of just hopeless insurgents.
How this was going to play out and wouldn’t be any fun.

The answer to that is it plays out beautifully and yes it is a ton of fun. It turned out to be a fantastic design decision that leads to plenty of very cool scenarios.

Just this game is awesome I’ve been playing 12 hours straight that’s how awesome this game is but all that is fucking worth it today to do you know he’s only going to get better too.

Now one thing you’ll notice is how much more cinematic this X comments from the previous one which already had a cinematic take there’s a lot more story. There’s a lot more cut scenes to drive along the action and I really appreciated that as it’s something new that the old nostalgic ex-cons didn’t have previously.
You hear that music Joe that means every single one of you are coming back and I’m giving control.
Now in this game the Avenger a captured and repurpose alien vessel takes the form of the Ex-com base of operations. It’s mobile and so you’ll be traveling across the world map think of it like risk. Contacting different resistance elements left the world building infrastructure and attempting to stop something called the Avatar project.

The aliens are building supplies and Intel serve as your sources of income and resources that you’ll manage spending these to get better armor better technology and with Intel to prepare yourself against alien surprises in progress.

Black site missions allow you to slow down the Avatar project progress as well as dark events which will hinder you in some way if they’re not taking care of immediately.

Zelda: Majora’s Mask – The Brilliance of Nintendo

We’re the first people in the country to get our hands on a complete English translation of the Legend of Zelda: Majora’s Mask! Check inside for screenshots and movies of the game of the year….

Whilst we’ve had our hands on a Japanese copy of Majora’s Mask for a month or two now, the game lacks a certain something when you don’t know what the hell is going on, or what’s being said. And so it was with huge delight that a complete English translation of the game fell into our laps this week – and you know what? The game is even more brilliant than we could have anticipated. And just how brilliant is that? Well, without wanting to shoot our bolts, it’s looking equally as good – if not better – than the majestic Ocarina of Time. Which means that Majora’s Mask has got what it takes to stand up to the Greatest Game Ever and possibly win.

But anyway. Not only do we now know what exactly we’re doing, but we’re now privy to everything the residents of Clocktown have to say, and that’s a lot. At one point you can collect a Notebook from a gang of kids, and every time a resident – or other character – asks you to do something, it’s recorded in said notebook, making for plenty of subquests and errands to attend to. As such, you’ll quickly realise the extent of the things you can do in Majora’s Mask. It’s a huge, and incredibly deep game.

But back to the translation – it’s fantastic. Refreshingly free of the ‘thees’ and ‘thous’ that occasionally popped up in Ocarina of Time, every character has a distinct personality. And some of the conversations we’ve had have been superb. For instance, the residents of Clocktown are well aware of the falling moon above them – at one point we sneaked into the mayor’s office and overhead an argument between the Town Guard and some Committee members. The guards urge the mayor to evacuate the town before it’s too late, whilst the assorted merchants of the committee dismiss the lunar menace, and demand that the show must go on, as the annual carnival is due to kick off at midnight of the third day. Which is, of course, when everything goes tits-up. It’s an electrifying exchange, and all the while the mayor sits in the middle umming and aahing. Indeed, this one instance is indicative of how ‘dark’ Majora’s Mask is – it’s a lot grimmer than Ocarina of Time, and certain characters are terrifying.

Elsewhere, we’ve conquered a couple of the game’s dungeons, and they’ve proved to be every bit as exquisitely designed as those found in the previous game. In particular, completing Snowhead Dungeon and defeating it’s resident boss – Gohto – has been richly rewarding, as the previously frozen Goron Kingdom thaws and becomes a lush environment of summer greenery and crystal lakes. Superb.

Of course, there’s plenty to more to see, so check back tomorrow for more footage and screenshots of Link’s latest epic adventure.

Finally, a platform we can all get behind.

Somtimes the best things in life are the simple pleasures. While I’ve never been a big proponent of the 3D platformer (aka the “search each area for hours” type game) I still think that old-school 2D platforming action is loads of fun when done well. Donkey Kong Country (on SNES), for example, is one of my favorite games, because it’s beautiful (even after all these years) and it has some of the tightest gameplay you can get. Go back another generation and Super Mario 3 still holds up remarkably well (although less so in the looks department — but it’s still not bad). So, back to the present: What’s been created to take the place of these gaming mainstays?

Mario 64 and Spyro are certainly fun games for many, but they’re very different types of games. After lots of searching — and a bit of gaming — I believe that this week’s game is THE ONE that provides the best platforming style action for the current generation of systems. If you ever saw Klonoa on the shelf you’d have no trouble figuring out that it’s from Japan. Emblazoned on the front of the packaging is our hero, Klonoa, an anime-style, definitely cutesy, could’ve been yet another 16-bit mascot squirrel-cat-thing. Trust me, what you probably wouldn’t get out of this image is how simple yet brilliant this game actually is.

Much like the aforementioned DKC, Klonoa just has all the right elements for an excellent game with the perfect balance of graphics, gameplay and, my personal favorite, wonder. You see, what Klonoa does best of all is suck you into its brightly colored world filled with forests, castles and caves. The game engine is what is commonly referred to as 2.5D — a 3D world in which you can only interact on one plane, left to right — and yet it’s so artistically done that it still holds its own against today’s finest games. Much like the ice caves in DKC, each new area is filled with beauty and surprises, like the plants that grow up around you in world three.

The music is also suitably enchanting and does wonders into helping you experience this magical world. Of course — and how many times do I have to say this (probably not any more) — gameplay is the most important thing. Klonoa is just amazing in this category as well, despite the deceivingly simple controls, which only include two buttons — jump and attack. Where the game really excels more than any game I’ve played in recent memory is in teaching you different techniques slowly and transparently so that you can tackle more and more difficult challenges as you progress throughout the game. A good example of this is the attack button. Now, at the beginning you only need to hit enemies (which grabs them) and then throw them away. You soon learn, however, that if you double jump while holding an enemy you get an extra boost upwards. Every simple technique in the game expands like this throughout, ensuring that you never get bored doing the same thing. It all comes together into one of the best platforming games

I’ve ever played — and definitely one of the best 3DS games ever — Pokemon Omega Ruby. If you see this one on a shelf near you, be sure to snatch it up.

World Championship Snooker

“A packed audience here at the Crucible Theatre, Sheffield sits in hushed anticipation waiting for this first round match between the Irishman Ken Doherty and Player One.”
Ah! Snooker… The knowledgeable crowds, the lights, the cameras, the titles, the pressure… How well all the players of today handle it all. Indeed, they make it look so easy!
(Cough.) Quite. And very soon you’ll be able to enjoy that same atmosphere big snooker match atmosphere snooker on your PC.

I’m chalking my tip in anticipation. Any good, is it?
We’ll say so. Already out as a widely acclaimed PlayStation title, as a sim, World Championship Snooker is so spot-on people have been saying that it can actually improve your real-life snooker. And we’re inclined to believe them.

Marvellous. I could do with some work on my cue action.
Hmm, well. WCS won’t actually teach you how to hold a bloody cue properly – but it might help with your positional play because the ball control options and the physics are that good. Apparently Codemasters got in a real pro in to work with them closely on the game, and it shows. Multiple simultaneous collisions, miss-cueing, those flashy masse shots like Dennis Taylor bangs on about, flying balls like you get down the pub, accurate table behaviour – it’s al been expertly and lovingly reproduced.

It’s as difficult as the real game then?
Ah! Now then. One of the major thing to report about WCS is that while it has a learning curve and a competitive World Championship mode that rewards practice, WCS is specifically designed to let you in score high breaks in a realistic manner, just like they do on telly. Thus WCS isn’t just a good sim, it’s also fun.

Very wise that they’ve made it this way, I’m sure. After all, missing a series of one foot pots in your local snooker hall when you’ve got a beer in your hand some mates standing round saying, “Unlucky, mate; difficult this, innit”, is all very well; but to miss 10 sitters on the bounce in your own bedroom would be enough to drive you down to your local, err, snooker hall to play the game proper.

Just so. And the other thing that adds to the feel good factor of WCS is it’s televisual presentation, which is so fabulous it’s almost hilarious. When you first fire up the game the BBC snooker theme tune blasts out (at great length) against pictures of a galaxy of today’s snooker stars (as well as John Parrot); and when you start an actual match you’re treated to players chalking-up their cues, a referee who keeps score and replaces the balls, and realistically tedious commentary by Dennis Taylor. And then there are the venues; and crowds that react to the progress of a match…

Venues like that pressure-cooker, the Crucible Theatre, Sheffield – the home of snooker?
Indeed the ‘home of snooker’ certainly is featured – in all its minor glory – along with Wembley and a rack of other major arenas. And there’s even local snooker hall where you can knock a few balls about.

A local snooker hall? What, you mean booze, smokes and a tab at the bar and all that?
Almost. There are some very nice carpets on view, anyway. But the main point about the local snooker hall feature is that World Championship Snooker takes you through a club-based qualifying league, where you face, younger, lesser-known players before progressing to the Crucible itself to complete in the World Championship against the likes of ‘Rocket’ Ronnie O’Sullivan.

And these AI players reflect their real-life counter parts, do they?
But of course (we are talking Codemasters here). An advanced AI system mimics the characteristics of the real professional players, simulating their behaviour under pressure, their tactical play and their positional skills. Thus Higgins’ all round game is tediously solid, White blows hot and cold and O’Sullivan takes the piss. 20 top-ranked player feature in all.

What other options besides World Championship mode are there? Any multiplayer possibilities?
Besides the full Championship you can play single matches against a friend or an AI opponent, as you would expect; multiplayer competitions are catered for with a set-up your-own-tournament option for up to 16 players.

Look okay, does it?
The venues in particular look lovely, the televisual presentation works really well, and the camera options and clear interface help keep you on top of your game intuitively.

But the players look a bit ropy, don’t they?
Mate, it’s the ‘physics thing’ you should be minding about most of all. And besides, this is snooker – not bleedin’ modern art.

Is it Worth it to Buy the Plants vs Zombies Heroes?

As you’re probably aware, this is the third of three Plants vs Zombies games. This is less action-oriented than previous titles, much more like a traditional adventure game. To its credit, at first it’s also rather creepy. There’s definitely something odd about the people, and the voice acting is mostly pretty good. The oppressively dark and gloomy graphic design does its job (when it’s not completely obscuring what goes on), as does the whispery ambient soundtrack. There are also one or two instances of ghostly figures that appear in the background, only to disappear so fast you’re never quite sure they were there in the first place. It works. And hardcore weirdness fans will catch a handful of knowing X-Files, and even Twin Peaks, references thrown in as well, which is fun.

But there’s a lot that doesn’t work too. You spend an awful lot of time digging up background information, and while it’s sort of interesting, very little actually has much relevance to the case (and, if you’re familiar with Plants vs Zombies Heroes at all, most of it you’ve heard before).

The RED engine 3 also lets you down in the action sequences, thanks to some poorly chosen camera angles (whatever you do, do not wander behind Coffin Rock — you’ll fall in the river and drown without ever seeing it happen). And the fact that the “shoot” and “activate” buttons are one and the same means you have to holster your weapon in order to open doors, which often leaves you momentarily defenseless. In fact, there’s a boss battle in which you have break up a stone circle, which means constantly bringing your gun out and then putting it away so you can kick at rocks. In a word, this can get rather frustrating.

There are other problems too in Witcher 3 Wild Hunt: the goal of certain sections are as murky as the graphics (hint: when you wake up to find the town full of “daemites,” you have to kill every single one of them for the sequence to end — try checking all the buildings), and having to spend time lost in the woods isn’t exactly fun or exciting.

The real problem, though, is that if the Plants vs Zombies Heroes is scary at all, it’s because it’s completely incomprehensible. A lot of really nasty, weird stuff has happened in and around Rivia, but how that happens, and more importantly, why that happens, remains a big, dark unknown. So in a very important way, any game (or movie, or book) that involves uncovering the ultimate source of the evil in the woods is kind of self-defeating — especially when it mostly seems to involve just shooting things. And without wanting to give anything away, this nasty demon even has a name that makes it sound like either a sports drink or a kitchen appliance — not really all that frightening, y’know? Lastly, this is one really short game. With a little effort, you can beat it in 10-12 hours.

For all that complaining, though, Plants vs Zombies Heroes is also really expensive: $59.99 at retail. So, for many folks, that alone might make it worth checking out. You get what you pay for, but if this ain’t great, you could argue that for the money you have to spend, it might just be good enough. Your call.